Based in Toronto, Canada, The Wizards of Trinity Bellwoods is a game where you play as one of the fabled wizards (can collectors) waiting for hipsters to finish their drinks and collect their empty cans. Return the cans for money and use that to improve your home. This will open up more people in the park, following the gentrification curve of the city from 2003 till now.
Using gameplay mechanics to explore subjects that surround a large urban park such as gentrification, immigration, urban economies, recycling and public space, The Wizards of Trinity Bellwoods is an experiment in games as narrative.
This is the first (of hopefully many...) game by me, Chris de Castro. Originally developed during the 2014 Artsy Game Incubator held by the amazing Hand Eye Society. A crowd funding campaign is planned for the summer of 2015 with an anticipated release in 2016.
I would love to hear from you!
Contact me at firstname.lastname@example.org
See you in the park!